Ziyue Yang

Ziyue Yang

I'm a developer passionate about video games. I graduated from the University of Toronto with a degree in Statistics, Computer Science, and Mathematics. My interests lie at the intersection of software engineering, machine learning, and video games.

Previously, I was a Software Engineer at IGG Canada. I contributed to the UI system and back-end logic of multiple features in mobile titles including Mythic Heroes (surpassing 5M+ downloads as of 2026), Dawn of Survival and Last Trigger, ensuring performance and high responsiveness across diverse mobile devices. I architected scalable solutions to support complex gameplay mechanics and optimized code for memory efficiency within a fast-paced live-service environment. Additionally, I collaborated closely with game designers and UI artists to refine UI components, delivering a polished and intuitive user experience.



Projects

Snap2Send

Cross-platform chat style notebook - a place to DM yourself.

app

FLGAN

We propose Focal Loss Generative Adversarial Network (FLGAN), an improved DCGAN with focal loss to speed up the training process and advance model performance.

paper | code

DUMN: Graph Generating API

An interactive JavaScript canvas API for generating graph vertices and edges.

demo | docs | code

See more early work in baby projects.